Two-week status — state of the game on day 14
Updated:
Day 14 since launch. Still no Tidyverse-side patches. Community has stabilized at ~20K daily concurrent users, the canonical upgrade order has hardened into community consensus, and the patch window is now squarely inside the median range for a first content drop.
The headline
Today — June 29, 2026 — marks exactly two weeks since Clean the Supermarket launched. The game has held a remarkably steady community presence: ~20K active concurrent users every day, climbing favorites count, and a stable Roblox trending presence in the sorting/casual cross-genre slot.
No Tidyverse-side patches have shipped in the two-week window. The patch wait continues, but the window is now squarely inside the median range (week 2-4) where comparable Roblox sorting games shipped their first balance pass or content addition.
State of the game at Day 14
The current verified state of Clean the Supermarket:
- 10 aisles, color-coded. Same A1 → A10 layout as launch. No new aisles added.
- 1000+ items, 60 in our wiki. Same item distribution as launch. No new items added.
- 12 progression upgrades. Same canonical priority order. No new tiers or upgrades added.
- Stretching shelves. Same dynamic extension mechanic. No documented cap changes.
- Achievement milestones. Same 25%/50%/100% completion badges. No new milestones documented.
- Codes redemption. Still no UI. Still no code strings released by Tidyverse.
- Mobile support. Still ambiguous. Roblox listing reports no mobile, in-game references suggest touch controls.
- Server capacity. Still 15-player. Voice chat + camera still enabled.
Community-side maturation
Two weeks of community play has produced:
- Canonical upgrade order consensus. S-tier (Carry Tier 1-2, Speed Tier 1-2) → A-tier (Carry Tier 3, Jump Height Tier 1, Auto-Shelve Tier 1) → B-tier (Carry Tier 4+, Speed Tier 3, Auto-Shelve Tier 2+) → C-tier (Pickup Range, Ability Slots). See /tier-list/upgrades.
- Canonical aisle difficulty consensus. S tier A1/A2/A5, B tier A3/A8/A10, C tier A6/A7/A9, D tier A4. See /tier-list/aisles.
- Sub-30-minute completion runs. The fastest published 100% completion runs are now in the sub-30-minute range, down from sub-40 at Day 10. Speed-run optimization is converging.
- Co-op specialist assignment. Veteran 4-player co-op runs now use the specialist assignment pattern (one player per A-tier sub-region) rather than free-for-all sorting.
Pending Tidyverse signals
Three signals we're still watching for as we head into week 3:
- First content patch. Most likely candidate: codes UI + new aisle, or codes UI + balance pass. The canonical Roblox-sorting cadence places the first content patch in week 2-3.
- Mobile clarification. Either confirmation or removal of mobile-support ambiguity.
- Community engagement. No official Tidyverse Discord or Twitter has been independently verified by us. If/when those channels emerge, they'll be documented in /about — not before.
What's stable, what's pending
| Verified | Pending | |---|---| | 10 aisles, color-coded | First content patch | | 12 progression upgrades | Codes redemption UI | | Stretching shelves | Mobile platform clarification | | 25/50/100% badges | New aisle (speculation only) | | Voice chat + camera | Tidyverse social channels |
What we won't fabricate
As we head into week 3, we maintain the same anti-fabrication standard:
- No fake codes (the LIKE/GROUP/UPDATE/LAUNCH/BETA/THANKS strings circulating on competitor wikis are confirmed fake).
- No invented patch events (we document only what Tidyverse ships).
- No fake social channels (we don't name a Tidyverse Discord or Twitter without verification).
- No leaked-insider patch notes (we don't republish "anonymous source" content).
This page becomes the historical baseline for the first verified Tidyverse patch when it lands.
Stats snapshot (verified 2026-06-29)
- Active concurrent users: ~19,800-21,000
- Favorites: 26,243+
- Total visits: 2.4M-2.5M+
Related coverage
- Launch retrospective — what shipped on Day 0
- Ten days in — Day 10 community 100% runs
- Codes hub — verified-only code tracker
- Upgrade Priority Tier List — canonical S/A/B/C order
- Aisle Difficulty Tier List — canonical S/B/C/D order